Talk:Wizard/@comment-50.165.167.166-20160704050555/@comment-1893895-20160724035913

It's not a bad idea if you're planning on playing through without messing with class changing much, like suggested in the "low effort" section of the Class Changing page. Physical wizards aren't going to be great later on, but the comment here seems to be about early game, in which case the differences in Hit might not be as big of a deal. Even if the wizard doesn't land many hits, they can at least do something productive for normal battles and save their magic for bosses or Lineages.

But yes, I'd still hold out to level 13 if possible unless you really don't want to do class changing. Level 13 actually doesn't take too long due to the way the experience curve is shaped, and you can do a full complement of level 13-15 class changes by around mid-game, I think.