Cleric

Class Skills

 * Holy Weapon adds a "half step" (single circle) Anti-Immortal effect to party members' attacks. Normally, undead cannot be damaged effectively, so this enables normal damage. It stacks with a weapon's innate attributes and Light Chivalry, adding up to a max of 50% extra damage (double circle).
 * Holy Shield will always absorb at least one hit, even if the hit's damage exceeds the shield's capacity. Its durability is also affected by the defense of the party member being hit; a low-defense Wizard will cause the shield to break sooner than if a high-defense Knight gets hit.
 * Mana Heal 1:
 * Recovery amount = PIE / 2, rounded down
 * Number of steps = 150 - character level
 * Mana Heal 2:
 * Recovery amount = PIE / 2, rounded down
 * Base: 5 turns; 11 PIE = 4 turns; 21 PIE = 3 turns; 31 PIE = 2 turns; 41 PIE = every turn